[ESX/QB] ZOMBIE INFECTION SYSTEM

ESX QBCore

€22.00

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🧟‍♂️ **JJ Zombie Infection** is a complete infection system for **ESX zombie servers**, built for immersive survival gameplay.

Players can be infected through close zombie combat, fight back with a grab QTE minigame, suffer progressive symptoms, and either cure themselves in time or die from full infection.

## ✨ Features

- 🩸 Real infection logic based on zombie contact/grab events

- 🎮 Stamina-based QTE escape minigame

- 💚 Infection progress bar + custom NUI

- 🤢 Progressive symptoms (screen effects, cough, vomit, movement changes)

- 💉 Cure item support (single or multiple configurable item names)

- 🛡️ Immunity exports for external scripts (temporary infection protection)

- 💾 SQL persistence (infection progress is saved on relog)

- ⚰️ Death system integration (supports standard ESX flow + configurable custom events)

- 🔧 Admin commands to clear infections

- 🧩 Works with **HRS zombies** and also with **custom ped-list zombie systems(every zombie system you want)**

## ⚙️ Framework / Requirements

- ✅ **ESX or QB**

- ✅ **oxmysql**

- ✅ **esx_status**

- ✅ Optional: **ox_lib** notifications

- ✅ Optional: **HRS Zombie System** (v2 / v2_test / v3_beta)

## 🛠️ Highly Configurable

The script is designed to be beginner-friendly in `config.lua`:

- Infection speed and chances

- QTE behavior and difficulty

- Symptom intensity and effect frequency

- Cure item setup

- UI position/size

- Death integration events

- Admin permissions/commands

- Notification provider (auto / ox / esx / qb)

Perfect for any ESX zombie survival server that wants a polished and configurable infection experience. 🚀